Post by Remrafian on Sept 21, 2014 10:23:12 GMT
This is a task for our community (Itswickedfun.net) to work together on and build an entire set.
Whether you're a Demo or a LE you are welcome to contribute to this set. I will update with anything you budding/veteran modders can come up with once it is given the thumbs up.
Please look below for rarity availability, after all, you don't want to make a super rare figure if there is only rare slots left.
Only competed mods will be edited into the original post, but I will try to reserve slots is you want. If you are stuck for dial and powers then post a reply here and I'm sure our capable community will be happy to help out.
And remember folks, modding is fun.
Helpful links for the rookies out there:
Pinning- www.youtube.com/watch?v=WQTsyEqr9tM
Sculpting- www.youtube.com/watch?v=d-bor7koo_Q&playnext=1&list=PLB33559E547A1892B
Painting Techniques- www.youtube.com/watch?v=2pJJ5UODBfQ
The site that taught me everything I know - www.bolterandchainsword.com/index.php?s=c2f793740f6d6c60acdcc409c0b133e2&showforum=63
ALL HALLOWS SET
COMMON
AH-001 Trick-O-Treat Zombie (By Godzilla)
Zombie
35 points
+0 Twists
Trick or Brains! (Regurgitate) - If this monster is adjacent to a friendly monster, you can remove a victim token from this monster's card and put it on the friendly monster's card.
Candy Crush (Roar Of The Crowd) - Modify this monster's attack value by +1 for each victim token on its card.
06 06 Hg 05 04 04 05 Hg 04 XX
09 08 Hg 08 09 08 08 Hg 07 XX
14 14 14 13 14 12 12 13 12 XX
02 02 01 02 01 01 01 01 02 XX
AH-002 Giant Slug (By Remz)
Mutant
30 Points
+0 Twists
Seven-Brain Salad - If the attack deals at least 1 damage, heal this monster and each adjacent friendly monster of 1 damage.
Fortune - Once at the beginning of your turn roll a d6. On a result of 6 you get one extra action that turn.
03 03 04 03 02 02 01 01 XX
08 08 07 07 08 09 08 06 XX
14 14 14 14 13 12 13 12 XX
02 02 03 02 01 01 02 01 XX
AH-003 Captain Spaulding (by Remz)
Carny, Killer
40 Points
+0 Twists
3 Range /
Did I Stutter, Bitch? (Reflexes) - Once per turn you may reroll one die from this monster's attack roll; you must use the rerolled result.
Take Your Momma Home Some Chicken (Regurgitate) - If this monster is adjacent to a friendly monster, you can remove a victim token from this monster's card and put it on the friendly monster's card.
Got Blood All Over My Best Clown Suit (Snap Shot) - After this monster moves it may make a ranged combat attack as a free action.
06 06 06 06 05 05 05 XX
08 08 08 09 08 08 07 XX
15 15 14 14 13 12 12 XX
01 01 02 02 02 01 01 XX
AH-004 - Mutated Hamster (by Darkones)
AH-005
AH-006
AH-007
AH-008
AH-009
AH-010
AH-011
AH-012
AH-013
AH-014
AH-015
AH-016
UNCOMMON
AH-017 Zombie Purge (By Remz)
Guardian, Paranormal
65 points
+0 Twist
4 range
This monster rescues victims
"When the boy came to me he was tormented by guilt. I tried to counsel him, but the eating....it filled him with light.
Tearful, he told me he felt the touch of God!"
07 07 07 06 06 06 XX
09 09 09 09 08 08 XX
15 15 16 16 16 15 XX
02 02 02 02 02 02 XX
GRENADE If the attack succeeds, deal 1 damage to each of up to three opposing monsters adjacent to the target.
FLAME-THROWER (FIRESTORM) :pistol: Instead of making a ranged combat attack, deal 1 damage to each opposing monster that is within 4 spaces of this monster, which has an action token, and to which this monster has a clear line of fire.
I AM YOUR MASTER Damage dealt to this monster by Zombies is reduced to 1.
AH-018 Killer Tomato (By Remz)
Plant
50 points
+0 Plot Twists
07 07 07 06 06 06 05 x x x x x
08 08 07 07 06 06 06 x x x x x
15 15 14 14 14 13 13 x x x x x
01 01 02 02 02 03 03 x x x x x
ABSORPTION If this monster takes at least 1 damage from a ranged combat attack and is not killed, heal this monster +1 after the attack is resolved
SAVAGERY This monster gets +2 to its damage value
FEAST If the attack deals damage, heal this monster of 1 damage
HOW SWEET, FRESH MEAT Modify this monsters attack value by +2 against monsters that have a red or green starting line showing on their combat dial
AH-019 Halloween Knight (By Godzilla)
Fury, Killer
45 points
+0 Twists
Range 4
War O' Lantern(Grenade) - If the attack succeeds, deal 1 damage to each of up to three opposing monsters adjacent to the target.
Axe Swing (Fate Of One) - If the attack deals damage to a target monster, choose another opposing monster that shares a keyword with the target. Deal 1 damage to the chosen monster.
06 06 06 05 06 07 05 05 XX
08 08 09 07 07 08 07 07 XX
16 16 16 15 15 14 13 13 XX
03 03 02 02 02 03 01 01 XX
AH-020 The Sandman (By godzilla)
Hellspawn, Occult
Points 65
+1 Twists
Range 4, 1 target
09 09 08 08 08 07 07 XX
09 09 08 08 08 07 07 XX
16 16 15 14 14 13 16 XX
02 03 02 01 02 01 01 XX
Anywhere? (Leap/Climb) - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
Your Mind is Weak (Possession) -If the attack succeeds, deal no damage. The monster is possessed.
In Your Dreams (Dream Traveler) - Instead of moving this monster, put it on an unoccupied blood stain space.
Cut Through You (Impale) - Damage from the attack is penetrating damage.
Like a Dream (Phantom) - This monster gets +2 to its defense value against ranged combat attacks.
Can't Catch a Dream (Reflex) - Modify this monster's defense value by +2 against close combat attacks.
Your Soul is Mine (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
"Never wake!"
AH-021
AH-022
AH-023
AH-024
AH-025
AH-026 Stripe (by Remz)
Faerie
60 points
+0 Twists
6 Range
"Bye, bye Billy"(Leap/Climb) - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
"Gun"(Impale) - Damage from the attack is penetrating damage.
"water" (Aquatic Reproduction) - When this monster enters a space containing water terrain roll a d6. On the result of 5-6 place a Gremlin minion adjacent to this monster to a maximum of 3.
"Yum, yum" (feast) - If the attack deals damage, heal this monster of 1 damage.
05 05 06 06 05 04 04 XX
08 08 07 08 09 08 07 XX
15 15 14 16 16 15 14 XX
01 02 02 02 03 02 01 XX
AH-027 Samara
Paranormal, Undead
55 points
+0 Twists
You can flip this card at the beginning of your turn.
Side A
Cursed Video tape (Trap) - Opposing monsters that roll to break away from this monster must roll a 6 to succeed.
Seven Days (Haunt) - If this monster has zero or one action token, if an adjacent opposing monster is given a move action and moves, at the end of that monster's movement you can put this monster in a space adjacent to the opposing monster. If you do, give this monster an action token.
Out Of The T.V (Impel) - Once either before or after moving, deal 1 penetrating damage to an adjacent monster showing one or more hourglasses.
Side B
Scare -Targets of this monster’s attacks get –1 to their defense values.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
Mental Illness - When an opposing monster targets this monster with an attack and misses, that monster is considered insane until their next turn.
05 05 04 05 04 04 05 05 XX
08 08 07 08 09 09 07 07 XX
15 15 13 15 16 14 14 13 XX
02 02 02 01 02 01 01 01 XX
AH-028 Necromorph Slasher
Mutant, Slasher
45 points
+0 Twists
Massacre - When this monster slays a victim, roll a d6. On a result of 5 or 6, you can move onto and slay an adjacent victim as a free action.
Pain - Damage from this attack is penetrating damage.
Slash - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
06 06 06 06 07 05 05 06 XX
09 09 08 08 09 07 07 07 XX
15 15 15 15 16 14 14 13 XX
02 02 02 01 03 02 01 01 XX
AH-029 Slender Man (By Remz)
Paranormal
55 Points
+0 Twists
Second Sight - During your suspense phase you can secretly look at any one face-down victim token, and then put it back face-down onto the same space.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
05 05 05 05 05 05 05 05 05 XX
09 09 09 08 08 08 08 08 08 XX
14 14 14 14 14 14 14 12 12 XX
00 00 00 00 00 00 00 00 00 XX
AH-030 Slimer (By Remz)
Spirit, Fury
55 points
+0 Plot Twists
Ghost - This monster automatically breaks away and ignores the effects of hindering terrain, monsters, portals, victims, and walls for movement purposes
He slimed me - This monster's damage value becomes 1. If the attack succeeds against a single target, after dealing damage give the target an action token if the target has zero or one action token.
Dodge - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 5 or 6, this monster evades the attack.
Food fling (Torment) - If the attack succeeds, you may choose to deal no damage. If you do, give the target an action token instead.
06 06 hg 06 06 hg 06 06
10 09 hg 09 09 hg 08 08
16 16 hg 16 16 hg 15 15
02 02 00 02 02 00 02 02
AH-031 Ghostface (By Remz)
Slasher, Nightmare
35 points
+0 Plot Twists
SIDE A
Two killers (Reflexes) - Modify this monster's defense value by +2 against close combat attacks.
I want to know who I'm looking at! (Second Sight) - During your suspense phase you can secretly look at any one face-down victim token, and then put it back face-down onto the same space
Bloody Knife (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
SIDE B
Randy: Listen up. They found Principal Himbry dead. He was gutted and hung from the goal post on the football field.
Drunk teen: Well, what are we waiting for? Let's go over there before they pry him down!
05 05 05 04 04 hg 06 xx
10 10 09 09 08 hg 10 xx
13 12 12 11 11 hg 13 xx
01 01 01 01 03 00 01 xx
AH-032 Candyman (by Remz)
Legend, Spirit
45 Points
+0 Twists
What's blood for, if not for shedding? (Pain) Damage from this attack is penetrating.
Be My Victim (Snack) - The first time this monster slays a victim each turn, heal it of 1 damage.
I was obliged to come (Haunt)If this monster has zero or one action token, if an adjacent opposing monster is given a move action and moves, at the end of that monster's movement you can put this monster in a space adjacent to the opposing monster. If you do, give this monster an action token.
07 07 06 06 07 06 06 06 XX
08 08 08 07 09 09 08 07 XX
15 15 14 14 15 16 15 14 XX
02 02 03 01 02 02 01 01 XX
RARE
AH-033 Martian Leader (By Remz)
Alien, Martian
65 points
+1 Twist
Ack! Ack! Ack! (Deadshot) - If the attack succeeds against a single target, this monster gets +2 to its damage value.
International Sign Of The Donut (Scare) - Targets of this monster’s attacks get –1 to their defense values.
They Came In Peace (Retributive Strike) - When an opposing monster targets this monster with an attack and misses, that monster is dealt 1 penetrating damage.
06 06 06 05 06 05 04 05 XX
09 09 08 08 09 07 08 07 XX
15 15 15 14 15 14 15 12 XX
03 03 03 02 02 01 01 02 XX
AH-034 - Gingerbread Man (by Darkones, powers and dial by Sarcanis)
Sounds Like Gary Busey (Scare)
Now You're Soundin' Like My High School Principal (Deadshot)
Small Target (Phantom)
One Bad Cookie (Spree)
Eat Me (Bodysnatch) - If the attack succeeds, deal no damage. The target becomes friendly to your force. Remove this monster's figure from the map. When the target is dealt damage as the result of an attack, it becomes friendly to its owner. Place this monster in an unoccupied space adjacent to the attacker. If the target is killed while under your control, this monster is also killed.
01-02-03-04-05-06
07-07-06-06-05-X
08-08-07-07-06-X
15-15-15-15-14-X
01-01-01-01-01-X
AH-035 Alpha Dire Wolf (By Remz)
Cabal: Wolf Brothers
Points: 65
Plot Twists: +0
Wolf
Leap Climb - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
Dodge - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 5 or 6, this monster evades the attack.
Infected Bite - If the attack kills an opposing monster remove it from the game and place a Werewolf Minion token in any adjacent place to this monster. Victory points are awarded for this action normally.
Slash - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
06 06 06 05 05 05 04
10 09 09 09 08 08 08
16 15 15 15 14 14 14
03 03 03 02 02 01 01
AH-036
AH-037
AH-038
AH-039 Frankenstein Monster Adam (By Godzilla)
AH-040 Steam Knight (By Remz)
Fury, Killer
100 points
+0 Twists
l06 06 06 05 04 xx l05 06 07 07 06 xx
l10 11 10 09 09 xx l11 11 10 09 09 xx
l17 17 16 15 15 xx l17 16 16 15 14 xx
l03 03 02 03 03 xx l03 03 02 02 03 xx
SIDE A
GRAIL'S BLESSING (CLEAR MIND) - This monster can't be possessed.
BLADE OF REDEMPTION (AGONY) - This monster gets +1 to its damage value for each action token on the target.
BERSERKER (MURDER) - When this monster kills a monster, turn this monster’s dial to the red starting line and flip this card.
SIDE B
ANCIENT SHIELD(REFLEXES) - Modify this monster's defense value by +2 against close combat attacks.
BLADE OF ABSOLUTION (RAVAGE) - If the attack succeeds, this monster can make another close combat attack as a free action.
REINCARNATED (GRAVE) - When this monster kills a monster, turn this monster’s dial to the green starting line and flip this card.
AH-041 Audrey II (By Remz)
Plant, Alien
90 points
+0 Twists
Starting
FEED ME! - At the beginning of your turn, as a free action you may deal 2 unpreventable damage to a friendly adjacent monster. If you do, heal this monster of 1 damage.
DON'T FEED THE PLANTS! (Mutate) - When this monster slays its third victim, turn its dial to the red starting line and flip this card.
IT'S SUPPER TIME! (Opportunist) - If an opposing monster would slay a victim adjacent to this monster, roll d6. On a result of 5 or 6, this monster slays the victim instead.
Transform
I'M YOUR GENIE, I'M YOUR FRIEND (Charmed) - Once per turn you may choose to reroll an attack roll made for this monster or a monster adjacent to this monster; you must use the rerolled result.
MEAN GREEN MOTHER (Rampage) - If this monster kills a monster, it makes another close combat attack as a free action.
I AM BAD!! (Invulnerable) - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens.
01 02 02 02 XX | 05 05 06 06 06 05 XX
07 07 07 08 XX | 09 09 09 08 10 07 XX
12 12 13 12 XX | 16 16 16 17 16 15 XX
00 01 01 00 XX | 02 03 03 02 03 01 XX
AH-042 Pumpkinhead (By Remz)
Hellbound, Beast
95 points
+0 Twists
Side A
KEEP AWAY FROM PUMPKINHEAD (Hunter) - This monster gets +2 to its attack value against guardians.
HIS ENEMIES ARE MOSTLY DEAD (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
VENGEANCE, HE CONSIDERS FUN (Vengeance) - The damage this monster deals to guardians is penetrating damage.
HE'LL CONJURE YOUR UNDOING (Retributive Strike) - When an opposing monster targets this monster with an attack and misses, that monster is dealt 1 penetrating damage.
Side B
Keep away from Pumpkinhead,
Unless you're tired of living,
His enemies are mostly dead,
He's mean and unforgiving,
Laugh at him and you're undone,
But in some dreadful fashion,
Vengeance, he considers fun,
And plans it with a passion,
Time will not erase or blot,
A plot that he has brewing,
It's when you think that he's forgot,
He'll conjure your undoing,
Bolted doors and windows barred,
Guard dogs prowling in the yard,
Won't protect you in your bed,
Nothing will, from Pumpkinhead.
08 08 08 07 07 08 06 06 06 05 XX
09 09 08 08 08 10 07 07 07 06 XX
16 16 15 15 14 16 14 14 15 14 XX
01 01 01 02 02 03 02 01 01 01 XX
AH-043
AH-044
AH-045
AH-046
AH-047
AH-048 Chucky (By Darkones)
Killer, Legend, Slasher
100 Points
+1 Twists
SUPER RARE
AH-049 Avatar of Anubis (by Remz)
Crossroads card start side A
Legend, Undead
95 points
+1 twists
My Slave (The Replacement) - When this monster would kill a target monster, you may choose not to kill that monster. If you do, remove this monster from the game and turn the target's dial to it's starting position. The target becomes friendly to you.
Heavier Heart (I Said Bow Slave) - If the attack succeeds, after dealing damage give the target an action token if the target has zero action tokens.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
Crossroads card start side B
Legend, Guardian
100 points
+1 twists
My People (Harmonic Convergence) O - Friendly Legends given a close combat action can modify their attack values by +X, where X is the number of friendly Legends in play. When any friendly Legend is killed, including this monster, all friendly Legends are dealt 1 unpreventable damage.
Warrior (Sweep) - You can choose up to two targets when this monster makes a close combat attack. Make one attack roll and compare the attack result to both targets. Divide damage dealt any way you choose between the successfully hit targets.
Lighter Heart (Shepherd) - This monster gets +1 to its attack value for every victim adjacent to it.
Clear Mind - This monster can't be possessed.
08 08 07 07 07 08 06 06 06 06 XX
09 09 08 09 10 10 09 09 08 08 XX
17 16 16 16 16 16 16 15 15 14 XX
02 02 03 03 01 01 03 02 03 02 XX
AH-050 - Michael Myers (by Darkones)
Killer, Legend, Slasher
150 Points
Plot Twists: +1
SIDE A
At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll.
Ferocity If this monster makes a close combat attack, increase its damage value by 1.
Stamina Damage dealt to this monster is reduced by 1.
Pain Damage from this attack is penetrating damage.
SIDE B
At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll.
Scare Targets of this monster’s attacks get –1 to their defense values.
Stamina Damage dealt to this monster is reduced by 1.
Savagery This monster gets +2 to its damage value.
AH-051 Red Pyramid Thing (by Remz)
Hellspawn, Nightmare
120 points
+0 Twists
Final Chapter (Boss) - All adjacent friendly monsters get +1 to their attack.
Great Spear (Flagrante Delicto) - If this monster slays a victim that is adjacent to another victim of the opposite gender, it slays both victims.
Skin Rip (Spee) - This monster gets +1 to its damage value for each slain victim token on its card.
Stamina - Damage dealt to this monster is reduced by 1.
06 06 06 06 05 06 05 05 05 05 XX
10 10 11 10 09 09 10 09 08 08 XX
17 17 16 16 17 15 15 14 14 14 XX
02 03 03 02 02 02 01 01 01 01 XX
AH-052
AH-053
AH-054
AH-055
AH-056
AH-057 Scorpion (By Remz)
Hellspawn
150 points
+1 Twist
4 range
GET OVER HERE! If the attack succeeds, place the target in an unoccupied space adjacent to this monster. Damage the attack deals is penetrating damage. After the attack resolves, place the target in any unoccupied space within two spaces of this monster and give it an action token.
SCORPION’S LAIR (DICE WITH DEATH) When this monster is the target of an attack, no attack dice are rolled. Instead, you and the attacker's controller each roll a d6. If the attacker's result is higher than your result, the attack succeeds.
TELEPORT (LEAP/CLIMB) This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
NINJA (MARTIAL ARTIST) When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 4–6, this monster evades the attack.
06 06 06 06 06 05 05 05 05 04 04 xx
11 10 10 10 10 09 09 09 08 08 08 xx
17 17 16 16 16 16 15 15 15 14 14 xx
03 03 03 03 03 03 02 02 02 02 02 xx
AH-058
AH-059
AH-060 Ash Williams (by Remz)
Guardian, Hunter, Paranormal
150 points
+1 Twists
Limited Edition
AH061 The Black Death (By Remz)
Legend, Killer
100 points, +0 Twists
Hellbound Cabal
SIDE A
[O] DREAD DISEASE The Black Death is not marked with action tokens when given an action.
ALWAYS SPREADING (Teleport) During your hourglass phase, you can move this monster to an empty space adjacent to any monster (before dealing 1 unpreventable damage to this monster, if applicable).
DELIRIUM (INJECTION) If a target of the attack takes at least 1 damage, it becomes insane.
SWEEPING PLAGUE (AREA) Once at the beginning of your turn as a free action, this monster deals 1 damage to each adjacent opposing monster.
SIDE B
Ring around the rosy
A pocketful of posies
"Ashes, Ashes"
We all fall down!
06 06 05 05 05 04 xx
00 07 08 08 09 10 xx
HG HG HG HG HG HG xx
00 02 02 02 02 02 xx
AH-063 Pyramid Head (By Remz)
Hellspawn, Nightmare
155 points
+2 twists
Final Chapter (Boss) - All adjacent friendly monsters get +1 to their attack.
Great Knife - If this monster slays a victim that is adjacent to another victim of the opposite gender, it slays both victims. Damage dealt to opposing monsters is penetrating.
Skin Rip (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
Invulnerable - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens.
06 06 06 06 05 06 05 05 05 04 XX
10 10 10 10 10 09 09 09 08 08 XX
16 17 16 16 16 15 15 14 14 14 XX
03 03 02 02 03 03 01 01 01 02 XX
PLOT TWISTS
POGS
MAPS
OBJECTS
NECRONOMICON (By Remz)
Whether you're a Demo or a LE you are welcome to contribute to this set. I will update with anything you budding/veteran modders can come up with once it is given the thumbs up.
Please look below for rarity availability, after all, you don't want to make a super rare figure if there is only rare slots left.
Only competed mods will be edited into the original post, but I will try to reserve slots is you want. If you are stuck for dial and powers then post a reply here and I'm sure our capable community will be happy to help out.
And remember folks, modding is fun.
Helpful links for the rookies out there:
Pinning- www.youtube.com/watch?v=WQTsyEqr9tM
Sculpting- www.youtube.com/watch?v=d-bor7koo_Q&playnext=1&list=PLB33559E547A1892B
Painting Techniques- www.youtube.com/watch?v=2pJJ5UODBfQ
The site that taught me everything I know - www.bolterandchainsword.com/index.php?s=c2f793740f6d6c60acdcc409c0b133e2&showforum=63
ALL HALLOWS SET
COMMON
AH-001 Trick-O-Treat Zombie (By Godzilla)
Zombie
35 points
+0 Twists
Trick or Brains! (Regurgitate) - If this monster is adjacent to a friendly monster, you can remove a victim token from this monster's card and put it on the friendly monster's card.
Candy Crush (Roar Of The Crowd) - Modify this monster's attack value by +1 for each victim token on its card.
06 06 Hg 05 04 04 05 Hg 04 XX
09 08 Hg 08 09 08 08 Hg 07 XX
14 14 14 13 14 12 12 13 12 XX
02 02 01 02 01 01 01 01 02 XX
AH-002 Giant Slug (By Remz)
Mutant
30 Points
+0 Twists
Seven-Brain Salad - If the attack deals at least 1 damage, heal this monster and each adjacent friendly monster of 1 damage.
Fortune - Once at the beginning of your turn roll a d6. On a result of 6 you get one extra action that turn.
03 03 04 03 02 02 01 01 XX
08 08 07 07 08 09 08 06 XX
14 14 14 14 13 12 13 12 XX
02 02 03 02 01 01 02 01 XX
AH-003 Captain Spaulding (by Remz)
Carny, Killer
40 Points
+0 Twists
3 Range /
Did I Stutter, Bitch? (Reflexes) - Once per turn you may reroll one die from this monster's attack roll; you must use the rerolled result.
Take Your Momma Home Some Chicken (Regurgitate) - If this monster is adjacent to a friendly monster, you can remove a victim token from this monster's card and put it on the friendly monster's card.
Got Blood All Over My Best Clown Suit (Snap Shot) - After this monster moves it may make a ranged combat attack as a free action.
06 06 06 06 05 05 05 XX
08 08 08 09 08 08 07 XX
15 15 14 14 13 12 12 XX
01 01 02 02 02 01 01 XX
AH-004 - Mutated Hamster (by Darkones)
AH-005
AH-006
AH-007
AH-008
AH-009
AH-010
AH-011
AH-012
AH-013
AH-014
AH-015
AH-016
UNCOMMON
AH-017 Zombie Purge (By Remz)
Guardian, Paranormal
65 points
+0 Twist
4 range
This monster rescues victims
"When the boy came to me he was tormented by guilt. I tried to counsel him, but the eating....it filled him with light.
Tearful, he told me he felt the touch of God!"
07 07 07 06 06 06 XX
09 09 09 09 08 08 XX
15 15 16 16 16 15 XX
02 02 02 02 02 02 XX
GRENADE If the attack succeeds, deal 1 damage to each of up to three opposing monsters adjacent to the target.
FLAME-THROWER (FIRESTORM) :pistol: Instead of making a ranged combat attack, deal 1 damage to each opposing monster that is within 4 spaces of this monster, which has an action token, and to which this monster has a clear line of fire.
I AM YOUR MASTER Damage dealt to this monster by Zombies is reduced to 1.
AH-018 Killer Tomato (By Remz)
Plant
50 points
+0 Plot Twists
07 07 07 06 06 06 05 x x x x x
08 08 07 07 06 06 06 x x x x x
15 15 14 14 14 13 13 x x x x x
01 01 02 02 02 03 03 x x x x x
ABSORPTION If this monster takes at least 1 damage from a ranged combat attack and is not killed, heal this monster +1 after the attack is resolved
SAVAGERY This monster gets +2 to its damage value
FEAST If the attack deals damage, heal this monster of 1 damage
HOW SWEET, FRESH MEAT Modify this monsters attack value by +2 against monsters that have a red or green starting line showing on their combat dial
AH-019 Halloween Knight (By Godzilla)
Fury, Killer
45 points
+0 Twists
Range 4
War O' Lantern(Grenade) - If the attack succeeds, deal 1 damage to each of up to three opposing monsters adjacent to the target.
Axe Swing (Fate Of One) - If the attack deals damage to a target monster, choose another opposing monster that shares a keyword with the target. Deal 1 damage to the chosen monster.
06 06 06 05 06 07 05 05 XX
08 08 09 07 07 08 07 07 XX
16 16 16 15 15 14 13 13 XX
03 03 02 02 02 03 01 01 XX
AH-020 The Sandman (By godzilla)
Hellspawn, Occult
Points 65
+1 Twists
Range 4, 1 target
09 09 08 08 08 07 07 XX
09 09 08 08 08 07 07 XX
16 16 15 14 14 13 16 XX
02 03 02 01 02 01 01 XX
Anywhere? (Leap/Climb) - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
Your Mind is Weak (Possession) -If the attack succeeds, deal no damage. The monster is possessed.
In Your Dreams (Dream Traveler) - Instead of moving this monster, put it on an unoccupied blood stain space.
Cut Through You (Impale) - Damage from the attack is penetrating damage.
Like a Dream (Phantom) - This monster gets +2 to its defense value against ranged combat attacks.
Can't Catch a Dream (Reflex) - Modify this monster's defense value by +2 against close combat attacks.
Your Soul is Mine (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
"Never wake!"
AH-021
AH-022
AH-023
AH-024
AH-025
AH-026 Stripe (by Remz)
Faerie
60 points
+0 Twists
6 Range
"Bye, bye Billy"(Leap/Climb) - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
"Gun"(Impale) - Damage from the attack is penetrating damage.
"water" (Aquatic Reproduction) - When this monster enters a space containing water terrain roll a d6. On the result of 5-6 place a Gremlin minion adjacent to this monster to a maximum of 3.
"Yum, yum" (feast) - If the attack deals damage, heal this monster of 1 damage.
05 05 06 06 05 04 04 XX
08 08 07 08 09 08 07 XX
15 15 14 16 16 15 14 XX
01 02 02 02 03 02 01 XX
AH-027 Samara
Paranormal, Undead
55 points
+0 Twists
You can flip this card at the beginning of your turn.
Side A
Cursed Video tape (Trap) - Opposing monsters that roll to break away from this monster must roll a 6 to succeed.
Seven Days (Haunt) - If this monster has zero or one action token, if an adjacent opposing monster is given a move action and moves, at the end of that monster's movement you can put this monster in a space adjacent to the opposing monster. If you do, give this monster an action token.
Out Of The T.V (Impel) - Once either before or after moving, deal 1 penetrating damage to an adjacent monster showing one or more hourglasses.
Side B
Scare -Targets of this monster’s attacks get –1 to their defense values.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
Mental Illness - When an opposing monster targets this monster with an attack and misses, that monster is considered insane until their next turn.
05 05 04 05 04 04 05 05 XX
08 08 07 08 09 09 07 07 XX
15 15 13 15 16 14 14 13 XX
02 02 02 01 02 01 01 01 XX
AH-028 Necromorph Slasher
Mutant, Slasher
45 points
+0 Twists
Massacre - When this monster slays a victim, roll a d6. On a result of 5 or 6, you can move onto and slay an adjacent victim as a free action.
Pain - Damage from this attack is penetrating damage.
Slash - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
06 06 06 06 07 05 05 06 XX
09 09 08 08 09 07 07 07 XX
15 15 15 15 16 14 14 13 XX
02 02 02 01 03 02 01 01 XX
AH-029 Slender Man (By Remz)
Paranormal
55 Points
+0 Twists
Second Sight - During your suspense phase you can secretly look at any one face-down victim token, and then put it back face-down onto the same space.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
05 05 05 05 05 05 05 05 05 XX
09 09 09 08 08 08 08 08 08 XX
14 14 14 14 14 14 14 12 12 XX
00 00 00 00 00 00 00 00 00 XX
AH-030 Slimer (By Remz)
Spirit, Fury
55 points
+0 Plot Twists
Ghost - This monster automatically breaks away and ignores the effects of hindering terrain, monsters, portals, victims, and walls for movement purposes
He slimed me - This monster's damage value becomes 1. If the attack succeeds against a single target, after dealing damage give the target an action token if the target has zero or one action token.
Dodge - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 5 or 6, this monster evades the attack.
Food fling (Torment) - If the attack succeeds, you may choose to deal no damage. If you do, give the target an action token instead.
06 06 hg 06 06 hg 06 06
10 09 hg 09 09 hg 08 08
16 16 hg 16 16 hg 15 15
02 02 00 02 02 00 02 02
AH-031 Ghostface (By Remz)
Slasher, Nightmare
35 points
+0 Plot Twists
SIDE A
Two killers (Reflexes) - Modify this monster's defense value by +2 against close combat attacks.
I want to know who I'm looking at! (Second Sight) - During your suspense phase you can secretly look at any one face-down victim token, and then put it back face-down onto the same space
Bloody Knife (Slash) - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
SIDE B
Randy: Listen up. They found Principal Himbry dead. He was gutted and hung from the goal post on the football field.
Drunk teen: Well, what are we waiting for? Let's go over there before they pry him down!
05 05 05 04 04 hg 06 xx
10 10 09 09 08 hg 10 xx
13 12 12 11 11 hg 13 xx
01 01 01 01 03 00 01 xx
AH-032 Candyman (by Remz)
Legend, Spirit
45 Points
+0 Twists
What's blood for, if not for shedding? (Pain) Damage from this attack is penetrating.
Be My Victim (Snack) - The first time this monster slays a victim each turn, heal it of 1 damage.
I was obliged to come (Haunt)If this monster has zero or one action token, if an adjacent opposing monster is given a move action and moves, at the end of that monster's movement you can put this monster in a space adjacent to the opposing monster. If you do, give this monster an action token.
07 07 06 06 07 06 06 06 XX
08 08 08 07 09 09 08 07 XX
15 15 14 14 15 16 15 14 XX
02 02 03 01 02 02 01 01 XX
RARE
AH-033 Martian Leader (By Remz)
Alien, Martian
65 points
+1 Twist
Ack! Ack! Ack! (Deadshot) - If the attack succeeds against a single target, this monster gets +2 to its damage value.
International Sign Of The Donut (Scare) - Targets of this monster’s attacks get –1 to their defense values.
They Came In Peace (Retributive Strike) - When an opposing monster targets this monster with an attack and misses, that monster is dealt 1 penetrating damage.
06 06 06 05 06 05 04 05 XX
09 09 08 08 09 07 08 07 XX
15 15 15 14 15 14 15 12 XX
03 03 03 02 02 01 01 02 XX
AH-034 - Gingerbread Man (by Darkones, powers and dial by Sarcanis)
Sounds Like Gary Busey (Scare)
Now You're Soundin' Like My High School Principal (Deadshot)
Small Target (Phantom)
One Bad Cookie (Spree)
Eat Me (Bodysnatch) - If the attack succeeds, deal no damage. The target becomes friendly to your force. Remove this monster's figure from the map. When the target is dealt damage as the result of an attack, it becomes friendly to its owner. Place this monster in an unoccupied space adjacent to the attacker. If the target is killed while under your control, this monster is also killed.
01-02-03-04-05-06
07-07-06-06-05-X
08-08-07-07-06-X
15-15-15-15-14-X
01-01-01-01-01-X
AH-035 Alpha Dire Wolf (By Remz)
Cabal: Wolf Brothers
Points: 65
Plot Twists: +0
Wolf
Leap Climb - This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
Dodge - When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 5 or 6, this monster evades the attack.
Infected Bite - If the attack kills an opposing monster remove it from the game and place a Werewolf Minion token in any adjacent place to this monster. Victory points are awarded for this action normally.
Slash - If the attack succeeds, roll a d6 before dealing damage. Replace this monster’s damage value with the result.
06 06 06 05 05 05 04
10 09 09 09 08 08 08
16 15 15 15 14 14 14
03 03 03 02 02 01 01
AH-036
AH-037
AH-038
AH-039 Frankenstein Monster Adam (By Godzilla)
AH-040 Steam Knight (By Remz)
Fury, Killer
100 points
+0 Twists
l06 06 06 05 04 xx l05 06 07 07 06 xx
l10 11 10 09 09 xx l11 11 10 09 09 xx
l17 17 16 15 15 xx l17 16 16 15 14 xx
l03 03 02 03 03 xx l03 03 02 02 03 xx
SIDE A
GRAIL'S BLESSING (CLEAR MIND) - This monster can't be possessed.
BLADE OF REDEMPTION (AGONY) - This monster gets +1 to its damage value for each action token on the target.
BERSERKER (MURDER) - When this monster kills a monster, turn this monster’s dial to the red starting line and flip this card.
SIDE B
ANCIENT SHIELD(REFLEXES) - Modify this monster's defense value by +2 against close combat attacks.
BLADE OF ABSOLUTION (RAVAGE) - If the attack succeeds, this monster can make another close combat attack as a free action.
REINCARNATED (GRAVE) - When this monster kills a monster, turn this monster’s dial to the green starting line and flip this card.
AH-041 Audrey II (By Remz)
Plant, Alien
90 points
+0 Twists
Starting
FEED ME! - At the beginning of your turn, as a free action you may deal 2 unpreventable damage to a friendly adjacent monster. If you do, heal this monster of 1 damage.
DON'T FEED THE PLANTS! (Mutate) - When this monster slays its third victim, turn its dial to the red starting line and flip this card.
IT'S SUPPER TIME! (Opportunist) - If an opposing monster would slay a victim adjacent to this monster, roll d6. On a result of 5 or 6, this monster slays the victim instead.
Transform
I'M YOUR GENIE, I'M YOUR FRIEND (Charmed) - Once per turn you may choose to reroll an attack roll made for this monster or a monster adjacent to this monster; you must use the rerolled result.
MEAN GREEN MOTHER (Rampage) - If this monster kills a monster, it makes another close combat attack as a free action.
I AM BAD!! (Invulnerable) - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens.
01 02 02 02 XX | 05 05 06 06 06 05 XX
07 07 07 08 XX | 09 09 09 08 10 07 XX
12 12 13 12 XX | 16 16 16 17 16 15 XX
00 01 01 00 XX | 02 03 03 02 03 01 XX
AH-042 Pumpkinhead (By Remz)
Hellbound, Beast
95 points
+0 Twists
Side A
KEEP AWAY FROM PUMPKINHEAD (Hunter) - This monster gets +2 to its attack value against guardians.
HIS ENEMIES ARE MOSTLY DEAD (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
VENGEANCE, HE CONSIDERS FUN (Vengeance) - The damage this monster deals to guardians is penetrating damage.
HE'LL CONJURE YOUR UNDOING (Retributive Strike) - When an opposing monster targets this monster with an attack and misses, that monster is dealt 1 penetrating damage.
Side B
Keep away from Pumpkinhead,
Unless you're tired of living,
His enemies are mostly dead,
He's mean and unforgiving,
Laugh at him and you're undone,
But in some dreadful fashion,
Vengeance, he considers fun,
And plans it with a passion,
Time will not erase or blot,
A plot that he has brewing,
It's when you think that he's forgot,
He'll conjure your undoing,
Bolted doors and windows barred,
Guard dogs prowling in the yard,
Won't protect you in your bed,
Nothing will, from Pumpkinhead.
08 08 08 07 07 08 06 06 06 05 XX
09 09 08 08 08 10 07 07 07 06 XX
16 16 15 15 14 16 14 14 15 14 XX
01 01 01 02 02 03 02 01 01 01 XX
AH-043
AH-044
AH-045
AH-046
AH-047
AH-048 Chucky (By Darkones)
Killer, Legend, Slasher
100 Points
+1 Twists
SUPER RARE
AH-049 Avatar of Anubis (by Remz)
Crossroads card start side A
Legend, Undead
95 points
+1 twists
My Slave (The Replacement) - When this monster would kill a target monster, you may choose not to kill that monster. If you do, remove this monster from the game and turn the target's dial to it's starting position. The target becomes friendly to you.
Heavier Heart (I Said Bow Slave) - If the attack succeeds, after dealing damage give the target an action token if the target has zero action tokens.
Possession - If the attack succeeds, deal no damage. The monster is possessed.
Crossroads card start side B
Legend, Guardian
100 points
+1 twists
My People (Harmonic Convergence) O - Friendly Legends given a close combat action can modify their attack values by +X, where X is the number of friendly Legends in play. When any friendly Legend is killed, including this monster, all friendly Legends are dealt 1 unpreventable damage.
Warrior (Sweep) - You can choose up to two targets when this monster makes a close combat attack. Make one attack roll and compare the attack result to both targets. Divide damage dealt any way you choose between the successfully hit targets.
Lighter Heart (Shepherd) - This monster gets +1 to its attack value for every victim adjacent to it.
Clear Mind - This monster can't be possessed.
08 08 07 07 07 08 06 06 06 06 XX
09 09 08 09 10 10 09 09 08 08 XX
17 16 16 16 16 16 16 15 15 14 XX
02 02 03 03 01 01 03 02 03 02 XX
AH-050 - Michael Myers (by Darkones)
Killer, Legend, Slasher
150 Points
Plot Twists: +1
SIDE A
At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll.
Ferocity If this monster makes a close combat attack, increase its damage value by 1.
Stamina Damage dealt to this monster is reduced by 1.
Pain Damage from this attack is penetrating damage.
SIDE B
At the beginning of your turn you can flip this card.
Sequel - When this monster would be eliminated, roll a D6. On a result of 5 or 6, it is not eliminated. Instead heal it of damage equal to the dice roll.
Scare Targets of this monster’s attacks get –1 to their defense values.
Stamina Damage dealt to this monster is reduced by 1.
Savagery This monster gets +2 to its damage value.
AH-051 Red Pyramid Thing (by Remz)
Hellspawn, Nightmare
120 points
+0 Twists
Final Chapter (Boss) - All adjacent friendly monsters get +1 to their attack.
Great Spear (Flagrante Delicto) - If this monster slays a victim that is adjacent to another victim of the opposite gender, it slays both victims.
Skin Rip (Spee) - This monster gets +1 to its damage value for each slain victim token on its card.
Stamina - Damage dealt to this monster is reduced by 1.
06 06 06 06 05 06 05 05 05 05 XX
10 10 11 10 09 09 10 09 08 08 XX
17 17 16 16 17 15 15 14 14 14 XX
02 03 03 02 02 02 01 01 01 01 XX
AH-052
AH-053
AH-054
AH-055
AH-056
AH-057 Scorpion (By Remz)
Hellspawn
150 points
+1 Twist
4 range
GET OVER HERE! If the attack succeeds, place the target in an unoccupied space adjacent to this monster. Damage the attack deals is penetrating damage. After the attack resolves, place the target in any unoccupied space within two spaces of this monster and give it an action token.
SCORPION’S LAIR (DICE WITH DEATH) When this monster is the target of an attack, no attack dice are rolled. Instead, you and the attacker's controller each roll a d6. If the attacker's result is higher than your result, the attack succeeds.
TELEPORT (LEAP/CLIMB) This monster automatically breaks away and ignores the effects of monsters, victims, hindering terrain, and outdoor blocking terrain for movement purposes.
NINJA (MARTIAL ARTIST) When an attack succeeds against this monster, roll a d6 before damage is dealt. On a result of 4–6, this monster evades the attack.
06 06 06 06 06 05 05 05 05 04 04 xx
11 10 10 10 10 09 09 09 08 08 08 xx
17 17 16 16 16 16 15 15 15 14 14 xx
03 03 03 03 03 03 02 02 02 02 02 xx
AH-058
AH-059
AH-060 Ash Williams (by Remz)
Guardian, Hunter, Paranormal
150 points
+1 Twists
Limited Edition
AH061 The Black Death (By Remz)
Legend, Killer
100 points, +0 Twists
Hellbound Cabal
SIDE A
[O] DREAD DISEASE The Black Death is not marked with action tokens when given an action.
ALWAYS SPREADING (Teleport) During your hourglass phase, you can move this monster to an empty space adjacent to any monster (before dealing 1 unpreventable damage to this monster, if applicable).
DELIRIUM (INJECTION) If a target of the attack takes at least 1 damage, it becomes insane.
SWEEPING PLAGUE (AREA) Once at the beginning of your turn as a free action, this monster deals 1 damage to each adjacent opposing monster.
SIDE B
Ring around the rosy
A pocketful of posies
"Ashes, Ashes"
We all fall down!
06 06 05 05 05 04 xx
00 07 08 08 09 10 xx
HG HG HG HG HG HG xx
00 02 02 02 02 02 xx
AH-063 Pyramid Head (By Remz)
Hellspawn, Nightmare
155 points
+2 twists
Final Chapter (Boss) - All adjacent friendly monsters get +1 to their attack.
Great Knife - If this monster slays a victim that is adjacent to another victim of the opposite gender, it slays both victims. Damage dealt to opposing monsters is penetrating.
Skin Rip (Spree) - This monster gets +1 to its damage value for each slain victim token on its card.
Invulnerable - Damage dealt to this monster is reduced by 2. This monster is not vulnerable when it has two action tokens.
06 06 06 06 05 06 05 05 05 04 XX
10 10 10 10 10 09 09 09 08 08 XX
16 17 16 16 16 15 15 14 14 14 XX
03 03 02 02 03 03 01 01 01 02 XX
PLOT TWISTS
POGS
MAPS
OBJECTS
NECRONOMICON (By Remz)